Asset3DType object with static constants:

Lib.Away3D.Library.Assets.Asset3DType.ANIMATION_NODE


Lib.Away3D.Library.Assets.Asset3DType.ANIMATION_SET


Lib.Away3D.Library.Assets.Asset3DType.ANIMATION_STATE


Lib.Away3D.Library.Assets.Asset3DType.ANIMATOR


Lib.Away3D.Library.Assets.Asset3DType.CAMERA


Lib.Away3D.Library.Assets.Asset3DType.CONTAINER


Lib.Away3D.Library.Assets.Asset3DType.EFFECTS_METHOD


Lib.Away3D.Library.Assets.Asset3DType.ENTITY


Lib.Away3D.Library.Assets.Asset3DType.GEOMETRY


Lib.Away3D.Library.Assets.Asset3DType.LIGHT


Lib.Away3D.Library.Assets.Asset3DType.LIGHT_PICKER


Lib.Away3D.Library.Assets.Asset3DType.MATERIAL


Lib.Away3D.Library.Assets.Asset3DType.MESH


Lib.Away3D.Library.Assets.Asset3DType.SEGMENT_SET


Lib.Away3D.Library.Assets.Asset3DType.SHADOW_MAP_METHOD


Lib.Away3D.Library.Assets.Asset3DType.SKELETON


Lib.Away3D.Library.Assets.Asset3DType.SKELETON_POSE


Lib.Away3D.Library.Assets.Asset3DType.SKYBOX


Lib.Away3D.Library.Assets.Asset3DType.STATE_TRANSITION


Lib.Away3D.Library.Assets.Asset3DType.TEXTURE


Lib.Away3D.Library.Assets.Asset3DType.TEXTURE_PROJECTOR



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