ParticleGeometryTransform object can be created with method new:

Lib.Away3D.Tools.Helpers..Data.ParticleGeometryTransform.new()

Creates ParticleGeometryTransform object



Created ParticleGeometryTransform object has properties:

invVertexTransform

[read-only] (Matrix3D)

UVTransform

(Matrix)

vertexTransform

(Matrix3D)


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