Animation state base object.


Created object has properties:

positionDelta

[read-only] Returns a 3d vector representing the translation delta of the animating entity for the current timestep of animation (Vector3D)


methods:

offset(startTime)

Resets the start time of the node to a new value.

startTime - The absolute start time (in milliseconds) of the node's starting time. Int

phase(value)

Sets the animation phase of the node.

value - The phase value to use. 0 represents the beginning of an animation clip, 1 represents the end.

update(time)

Updates the configuration of the node to its current state.

time - The absolute time (in milliseconds) of the animator's play head position. Int


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