Particle State Base object inherited from AnimationStateBase.


Created object has properties:

needUpdateTime

Boolean [read-only]


methods:

setRenderState(stage3DProxy, renderable, animationSubGeometry, animationRegisterCache, camera)

set render state

stage3DProxy - Stage3DProxy

renderable - IRenderable can be one of SegmentSet, SkyBox, Sprite3D, SubMesh

animationSubGeometry - (AnimationSubGeometry)

animationRegisterCache - (AnimationRegisterCache)

camera - (Camera3D)


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