Created AnimationSubGeometry object has properties:

animationParticles

Vector array of (ParticleAnimationData)

numProcessedVertices

Int

numVertices

[read-only] Int

previousTime

Number

totalLenOfOneVertex

[read-only] Int

vertexData

[read-only] Vector array of numbers


methods:

activateVertexBuffer(index, bufferOffset, stage3DProxy, format)


index - int

bufferOffset - int

stage3DProxy - (Stage3DProxy)

format - String

createVertexData(numVertices, totalLenOfOneVertex)


numVertices - uint

totalLenOfOneVertex - uint

dispose()



invalidateBuffer()



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