ParticleVelocityState object inherited from ParticleStateBase -> AnimationStateBase.


has properties:

billboardAxis

Defines the default velocity vector of the state, used when in global mode. (Vector3D)


methods:

setRenderState(stage3DProxy, renderable, animationSubGeometry, animationRegisterCache, camera)

[override]

stage3DProxy - Stage3DProxy

renderable - IRenderable can be one of SegmentSet, SkyBox, Sprite3D, SubMesh

animationSubGeometry - (AnimationSubGeometry)

animationRegisterCache - (AnimationRegisterCache)

camera - (Camera3D)

getVelocities()

Returns vector array of (Vector3D)


setVelocities(value)


value - vector array of (Vector3D)

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