AnimatorEvent
Dispatched to notify changes in an animator's state.
Inherited from Event.
Can be created using method new:
Lib.Away3D.Events.AnimatorEvent.new(type, animator) |
Create a new AnimatorEvent object. |
type - The event type. String animator - The animator object that is the subject of this event. (AnimatorBase) |
Created AnimatorEvent object has properties:
animator |
[read-only] AnimatorBase |
methods:
clone() |
[override] Clones the event. |
|
Static constants:
Lib.Away3D.Events.AnimatorEvent.CYCLE_COMPLETE |
Defines the value of the type property of a cycle complete event object. |
Lib.Away3D.Events.AnimatorEvent.START |
Defines the value of the type property of a start event object. |
Lib.Away3D.Events.AnimatorEvent.STOP |
Defines the value of the type property of a stop event object. |
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