Dispatched to notify changes in an animator's state.


Inherited from Event.


Can be created using method new:

Lib.Away3D.Events.AnimatorEvent.new(type, animator)

Create a new AnimatorEvent object.

type - The event type. String

animator - The animator object that is the subject of this event. (AnimatorBase)


Created AnimatorEvent object has properties:

animator

[read-only] AnimatorBase


methods:

clone()

[override] Clones the event.



Static constants:

Lib.Away3D.Events.AnimatorEvent.CYCLE_COMPLETE

Defines the value of the type property of a cycle complete event object.

Lib.Away3D.Events.AnimatorEvent.START

Defines the value of the type property of a start event object.

Lib.Away3D.Events.AnimatorEvent.STOP

Defines the value of the type property of a stop event object.


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