Cast has static methods:

Lib.Away3D.Utils.Cast.bitmapData(data)

Returns (BitmapData)

data - any castable object or project path

Lib.Away3D.Utils.Cast.bitmapTexture(data)

Returns (BitmapTexture)

data - any castable object or project path


Examples:


Away3D = Lib.Away3D

TextureMaterial = Away3D.Materials.TextureMaterial

Cast = Away3D.Utils.Cast


material = TextureMaterial.new(Cast.bitmapTexture("/3D/Away3D/Basic_View/assets/floor_diffuse.jpg"), true, false, true, nil))

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