BitmapTexture
Away3D BitmapTexture object inherited from Texture2DBase -> TextureProxyBase -> NamedAssetBase -> EventDispatcher.
Can be created using method new:
Lib.Away3D.Textures.BitmapTexture.new(bitmapData, generateMipmaps) |
Creates BitmapTexture object |
bitmapData - (BitmapData) generateMipmaps - Boolean (default = true) |
Created BitmapTexture object has properties:
bitmapData |
methods:
dispose() |
[override] |
|
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