Away3D BitmapTexture object inherited from Texture2DBase -> TextureProxyBase -> NamedAssetBase -> EventDispatcher.


Can be created using method new:

Lib.Away3D.Textures.BitmapTexture.new(bitmapData, generateMipmaps)

Creates BitmapTexture object

bitmapData - (BitmapData)

generateMipmaps - Boolean (default = true)


Created BitmapTexture object has properties:

bitmapData

(BitmapData)


methods:

dispose()

[override]


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