LoaderEvent
LoaderEvent is an Event dispatched to notify changes in loading state.
Inherited from Event.
Can be created using method new:
Lib.Away3D.Events.LoaderEvent.new(type, url, isDependency, errmsg) |
Create a new LoaderEvent object. |
type - String, The event type. url - String, The url of the loaded resource. (default = nil) isDependency - Bool, Indicates whether the event occurred while loading a dependency, as opposed to the base file. Dependencies can be textures or other files that are referenced by the base file. (default = false) errmsg - String, error message (default = nil) |
Created LoaderEvent object has properties:
url |
[read-only] String, The url of the loaded resource. |
message |
[read-only] String, The error string on loadError. |
isDependency |
[read-only] Bool, Indicates whether the event occurred while loading a dependency, as opposed to the base file. Dependencies can be textures or other files that are referenced by the base file. |
methods:
clone() |
[override] Clones the current event. |
|
Static constants:
Lib.Away3D.Events.LoaderEvent.LOAD_ERROR |
Dispatched when loading of a asset failed. Such as wrong parser type, unsupported extensions, parsing errors, malformated or unsupported 3d file etc. |
Lib.Away3D.Events.LoaderEvent.RESOURCE_COMPLETE |
Dispatched when a resource and all of its dependencies is retrieved. |
Lib.Away3D.Events.LoaderEvent.DEPENDENCY_COMPLETE |
Dispatched when a resource's dependency is retrieved and resolved. |
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