Dispatched whenever a ressource (asset) is parsed and created completly.


Inherited from Event.


Can be created using method new:

Lib.Away3D.Events.Asset3DEvent.new(type, asset, prevName)

Creates Asset3DEvent object 

type - String

asset - IAsset (default = nil): AnimationNodeBase, AnimationSetBase, AnimatorBase, BitmapDataAsset, EffectMethodBase, Geometry, LightPickerBase, MaterialBase, Mesh, ObjectContainer3D, ShadowMapMethodBase, Skeleton, SkeletonPose, TextureProxyBase

prevName - String (default = nil)


Created Asset3DEvent object has properties:

asset

[read-only] IAsset: AnimationNodeBase, AnimationSetBase, AnimatorBase, BitmapDataAsset, EffectMethodBase, Geometry, LightPickerBase, MaterialBase, Mesh, ObjectContainer3D, ShadowMapMethodBase, Skeleton, SkeletonPose, TextureProxyBase

assetPrevName

[read-only] String


methods:

clone()

[override]



Static constants:

Lib.Away3D.Events.Asset3DEvent.ANIMATION_NODE_COMPLETE


Lib.Away3D.Events.Asset3DEvent.ANIMATION_SET_COMPLETE


Lib.Away3D.Events.Asset3DEvent.ANIMATION_STATE_COMPLETE


Lib.Away3D.Events.Asset3DEvent.ANIMATOR_COMPLETE


Lib.Away3D.Events.Asset3DEvent.ASSET_COMPLETE


Lib.Away3D.Events.Asset3DEvent.ASSET_CONFLICT_RESOLVED


Lib.Away3D.Events.Asset3DEvent.ASSET_RENAME


Lib.Away3D.Events.Asset3DEvent.CAMERA_COMPLETE


Lib.Away3D.Events.Asset3DEvent.CONTAINER_COMPLETE


Lib.Away3D.Events.Asset3DEvent.EFFECTMETHOD_COMPLETE


Lib.Away3D.Events.Asset3DEvent.ENTITY_COMPLETE


Lib.Away3D.Events.Asset3DEvent.GEOMETRY_COMPLETE


Lib.Away3D.Events.Asset3DEvent.LIGHT_COMPLETE


Lib.Away3D.Events.Asset3DEvent.LIGHTPICKER_COMPLETE


Lib.Away3D.Events.Asset3DEvent.MATERIAL_COMPLETE


Lib.Away3D.Events.Asset3DEvent.MESH_COMPLETE


Lib.Away3D.Events.Asset3DEvent.SEGMENT_SET_COMPLETE


Lib.Away3D.Events.Asset3DEvent.SHADOWMAPMETHOD_COMPLETE


Lib.Away3D.Events.Asset3DEvent.SKELETON_COMPLETE


Lib.Away3D.Events.Asset3DEvent.SKELETON_POSE_COMPLETE


Lib.Away3D.Events.Asset3DEvent.SKYBOX_COMPLETE


Lib.Away3D.Events.Asset3DEvent.STATE_TRANSITION_COMPLETE


Lib.Away3D.Events.Asset3DEvent.TEXTURE_COMPLETE


Lib.Away3D.Events.Asset3DEvent.TEXTURE_PROJECTOR_COMPLETE


Lib.Away3D.Events.Asset3DEvent.TEXTURE_SIZE_ERROR



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