BitmapCubeTexture
Away3D BitmapCubeTexture object inherited from CubeTextureBase -> TextureProxyBase -> NamedAssetBase -> EventDispatcher.
Can be created using method new:
Lib.Away3D.Textures.BitmapCubeTexture.new(posX, negX, posY, negY, posZ, negZ) |
Creates BitmapCubeTexture object |
posX - (BitmapData) negX - (BitmapData) posY - (BitmapData) negY - (BitmapData) posZ - (BitmapData) negZ - (BitmapData) |
Created BitmapCubeTexture object has properties:
negativeX |
The texture on the cube's left face. (BitmapData) |
negativeY |
The texture on the cube's bottom face. (BitmapData) |
negativeZ |
The texture on the cube's near face. (BitmapData) |
positiveX |
The texture on the cube's right face. (BitmapData) |
positiveY |
The texture on the cube's top face. (BitmapData) |
positiveZ |
The texture on the cube's far face. (BitmapData) |
Created with the Personal Edition of HelpNDoc: Qt Help documentation made easy