Away3D BitmapCubeTexture object inherited from CubeTextureBase -> TextureProxyBase -> NamedAssetBase -> EventDispatcher.


Can be created using method new:

Lib.Away3D.Textures.BitmapCubeTexture.new(posX, negX, posY, negY, posZ, negZ)

Creates BitmapCubeTexture object

posX - (BitmapData)

negX - (BitmapData)

posY - (BitmapData)

negY - (BitmapData)

posZ - (BitmapData)

negZ - (BitmapData)


Created BitmapCubeTexture object has properties:

negativeX

The texture on the cube's left face. (BitmapData)

negativeY

The texture on the cube's bottom face. (BitmapData)

negativeZ

The texture on the cube's near face. (BitmapData)

positiveX

The texture on the cube's right face. (BitmapData)

positiveY

The texture on the cube's top face. (BitmapData)

positiveZ

The texture on the cube's far face. (BitmapData)


Created with the Personal Edition of HelpNDoc: Qt Help documentation made easy