LightProbe inherited from LightBase -> Entity -> ObjectContainer3D -> Object3D -> NamedAssetBase -> EventDispatcher.


Can be created using method new:

Lib.Away3D.Lights.LightProbe.new(diffuseMap, specularMap)

Creates a new LightProbe object.

diffuseMap - (CubeTextureBase)

specularMap - (CubeTextureBase) (default = nil)


Created LightProbe object has properties:

diffuseMap

(CubeTextureBase)

specularMap

(CubeTextureBase)


methods:

getDefaultBoundingVolume()

[override] Creates the default bounding box to be used by this type of Entity. Returns (BoundingVolumeBase)


updateBounds()

[override] Updates the bounding volume for the object.



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