ShadingMethodBase provides an abstract base method for shading methods, used by compiled passes to compile the final shading program.


Inherited from NamedAssetBase -> EventDispatcher.


Created ShadingMethodBase object has properties:

passes

[read-only] Any passes required that render to a texture used by this method. Vector array of (MaterialPassBase)


methods:

copyFrom(method)

Copies the state from a ShadingMethodBase object into the current object.

method - (ShadingMethodBase)

dispose()

Cleans up any resources used by the current object.


Created with the Personal Edition of HelpNDoc: Create help files for the Qt Help Framework