BasicAmbientMethod
BasicAmbientMethod provides the default shading method for uniform ambient lighting.
Inherited from ShadingMethodBase -> NamedAssetBase -> EventDispatcher.
Created BasicAmbientMethod object has properties:
ambient |
The strength of the ambient reflection of the surface. |
ambientColor |
The colour of the ambient reflection of the surface. |
texture |
The bitmapData to use to define the diffuse reflection color per texel. (Texture2DBase) |
methods:
copyFrom(method) |
[override] Copies the state from a ShadingMethodBase object into the current object. |
method - (ShadingMethodBase) |
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