BasicAmbientMethod provides the default shading method for uniform ambient lighting.


Inherited from ShadingMethodBase -> NamedAssetBase -> EventDispatcher.


Created BasicAmbientMethod object has properties:

ambient

The strength of the ambient reflection of the surface.

ambientColor

The colour of the ambient reflection of the surface.

texture

The bitmapData to use to define the diffuse reflection color per texel. (Texture2DBase)


methods:

copyFrom(method)

[override] Copies the state from a ShadingMethodBase object into the current object.

method - (ShadingMethodBase)

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