SpriteSheetAnimationFrame
A value object for a single frame of animation in a SpriteSheetClipNode object.
Can be created with method new:
Lib.Away3D.Animators.SpriteSheetAnimationFrame.new(offsetU, offsetV, scaleU, scaleV, mapID) |
Creates a new SpriteSheetAnimationFrame object. |
offsetU - The u-component offset of the spritesheet animation frame, default 0.0, offsetV - The v-component offset of the spritesheet animation frame, default 0.0, scaleU - The u-component scale of the spritesheet animation frame, default 1.0, scaleV - The v-component scale of the spritesheet animation frame, default 1.0, mapID - The mapID, zero based, if the animation is spreaded over more bitmapData's, default 0.0 |
Created SpriteSheetAnimationFrame object has properties:
offsetU |
Number, The u-component offset of the spritesheet animation frame |
offsetV |
Number, The v-component offset of the spritesheet animation frame |
scaleU |
Number, The u-component scale of the spritesheet animation frame |
scaleV |
Number, The v-component scale of the spritesheet animation frame |
mapID |
Number, The mapID, zero based, if the animation is spreaded over more bitmapData's |
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