SpriteSheetClipNode
A SpriteSheetClipNode containing time-based animation data as individual sprite sheet animation frames.
Inherited from: AnimationClipNodeBase -> AnimationNodeBase -> NamedAssetBase.
Can be created with method new:
Lib.Away3D.Animators.Nodes.SpriteSheetClipNode.new() |
Creates a new SpriteSheetClipNode object. |
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Created SpriteSheetClipNode object has property:
frames |
[read-only] Table of SpriteSheetAnimationFrame objects |
Method:
addFrame(spriteSheetAnimationFrame, duration) |
Adds a SpriteSheetAnimationFrame object to the internal timeline of the animation node. |
spriteSheetAnimationFrame - The frame object to add to the timeline of the node. SpriteSheetAnimationFrame. duration - Number, The specified duration of the frame in milliseconds. |
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