BasicNormalMethod is the default method for standard tangent-space normal mapping.


Inherited from ShadingMethodBase -> NamedAssetBase -> EventDispatcher.


Created BasicNormalMethod object has properties:

normalMap

The texture containing the normals per pixel. (Texture2DBase)


methods:

copyFrom(method)

Copies the state from a ShadingMethodBase object into the current object.

method - (ShadingMethodBase)

dispose()

Cleans up any resources used by the current object.


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