BasicNormalMethod
BasicNormalMethod is the default method for standard tangent-space normal mapping.
Inherited from ShadingMethodBase -> NamedAssetBase -> EventDispatcher.
Created BasicNormalMethod object has properties:
normalMap |
The texture containing the normals per pixel. (Texture2DBase) |
methods:
copyFrom(method) |
Copies the state from a ShadingMethodBase object into the current object. |
method - (ShadingMethodBase) |
dispose() |
Cleans up any resources used by the current object. |
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