PlanarReflectionTexture
PlanarReflectionTexture is a Texture that can be used for material-based planar reflections, as provided by PlanarReflectionMethod, FresnelPlanarReflectionMethod(not supported).
Inherited from RenderTexture -> Texture2DBase -> TextureProxyBase -> NamedAssetBase -> EventDispatcher.
Can be created with:
Lib.Away3D.Textures.PlanarReflectionTexture.new() |
Creates a new PlanarReflectionTexture object. |
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Properties:
plane |
The plane to reflect with. Plane3D. |
renderer |
The renderer to use. RendererBase. |
scale |
A scale factor to reduce the quality of the reflection. Number |
Methods:
applyTransform(matrix) |
Sets the plane to match a given matrix. |
matrix - Matrix3D, The transformation matrix to rotate the plane with. |
dispose() |
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getTextureForStage3D(stage3DProxy) |
Returns (TextureBase) |
stage3DProxy - (Stage3DProxy) |
render(view) |
Renders the scene in the given view for reflections. |
view - View3D, The view containing the Scene to render. |
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