HardShadowMapMethod
HardShadowMapMethod provides the cheapest shadow map method by using a single tap without any filtering.
Inherited from SimpleShadowMapMethodBase -> ShadowMapMethodBase -> ShadingMethodBase -> NamedAssetBase -> EventDispatcher.
Can be created using method new:
Lib.Away3D.Materials.Methods.HardShadowMapMethod.new(castingLight) |
Creates HardShadowMapMethod object. |
castingLight - The light casting the shadows (DirectionalLight) |
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