ParticleBezierCurveState
ParticleBillboardState object inherited from ParticleStateBase -> AnimationStateBase.
has properties:
controlPoint |
Defines the default control point of the node, used when in global mode.(Vector3D) |
endPoint |
Defines the default end point of the node, used when in global mode.(Vector3D) |
methods:
setRenderState(stage3DProxy, renderable, animationSubGeometry, animationRegisterCache, camera) |
[override] |
stage3DProxy - Stage3DProxy renderable - IRenderable can be one of SegmentSet, SkyBox, Sprite3D, SubMesh animationSubGeometry - (AnimationSubGeometry) animationRegisterCache - (AnimationRegisterCache) camera - (Camera3D) |
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