ParticleColorState object inherited from ParticleStateBase -> AnimationStateBase.


has properties:

cycleDuration

Defines the duration of the animation in seconds, used as a period independent of particle duration when in global mode.

cyclePhase

Defines the phase of the cycle in degrees, used as the starting offset of the cycle when in global mode.

endColor

Defines the end color transform of the state, when in global mode. (ColorTransform)

startColor

Defines the start color transform of the state, when in global mode. (ColorTransform)


methods:

setRenderState(stage3DProxy, renderable, animationSubGeometry, animationRegisterCache, camera)

[override]

stage3DProxy - Stage3DProxy

renderable - IRenderable can be one of SegmentSet, SkyBox, Sprite3D, SubMesh

animationSubGeometry - (AnimationSubGeometry)

animationRegisterCache - (AnimationRegisterCache)

camera - (Camera3D)

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