ParticleFollowState
ParticleFollowState object inherited from ParticleStateBase -> AnimationStateBase.
has properties:
followTarget |
Defines the followTarget. (Object3D) |
methods:
setRenderState(stage3DProxy, renderable, animationSubGeometry, animationRegisterCache, camera) |
[override] |
stage3DProxy - Stage3DProxy renderable - IRenderable can be one of SegmentSet, SkyBox, Sprite3D, SubMesh animationSubGeometry - (AnimationSubGeometry) animationRegisterCache - (AnimationRegisterCache) camera - (Camera3D) |
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