ParticlePositionState
ParticlePositionState object inherited from ParticleStateBase -> AnimationStateBase.
has properties:
position |
Defines the position of the particle when in global mode.(Vector3D) |
methods:
getPositions() |
Returns positions table of Vector3D |
|
setPositions(value) |
Set positions |
value - table of Vector3D |
setRenderState(stage3DProxy, renderable, animationSubGeometry, animationRegisterCache, camera) |
[override] |
stage3DProxy - Stage3DProxy renderable - IRenderable can be one of SegmentSet, SkyBox, Sprite3D, SubMesh animationSubGeometry - (AnimationSubGeometry) animationRegisterCache - (AnimationRegisterCache) camera - (Camera3D) |
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