NearShadowMapMethod
NearShadowMapMethod provides a shadow map method that restricts the shadowed area near the camera to optimize shadow map usage. This method needs to be used in conjunction with a NearDirectionalShadowMapper.
Inherited from SimpleShadowMapMethodBase -> ShadowMapMethodBase -> ShadingMethodBase -> NamedAssetBase -> EventDispatcher.
Can be created using method new:
Lib.Away3D.Materials.Methods.NearShadowMapMethod.new(baseMethod, fadeRatio) |
Creates NearShadowMapMethod object. |
baseMethod - The shadow map sampling method used to sample individual cascades (fe: HardShadowMapMethod, SoftShadowMapMethod) fadeRatio - Number, The amount of shadow fading to the outer shadow area. A value of 1 would mean the shadows start fading from the camera's near plane. |
Has properties:
baseMethod |
The shadow map sampling method used to sample individual cascades (fe: HardShadowMapMethod, SoftShadowMapMethod) |
fadeRatio |
Number, The amount of shadow fading to the outer shadow area. A value of 1 would mean the shadows start fading from the camera's near plane. |
Created with the Personal Edition of HelpNDoc: Free help authoring environment